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Encyclopedia Britannica - Encyclopedia Britannica
Grades
K to 12tag(s): biographies (94), primary sources (117), Research (85), resources (84), timelines (55)
In the Classroom
Assign students a historical figure from Britannica's biography section and hold a "Meet the Influencers" day, where students dress up and present as their historical figure. Students pick a topic, use Britannica to research key details and gather images or videos. They create a short video (2-5 minutes) using Adobe Express Video Maker reviewed here or moovly reviewed hereexplaining their topic, incorporating facts from Britannica. Students develop their own research question use Britannica's resources to find answers and create a one-page infographic summarizing their findings using Canva Infographic Creator, < a href="/single.cfm?id=17570">reviewed here.You must be registered and logged in to add items to your favorites.
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Glider Guide - Smithsonian Science Education
Grades
K to 2tag(s): landforms (38), simulations (17)
In the Classroom
Before using the Glider Guide, introduce students to different landforms (mountains, valleys, lakes, and rivers). Provide them with a landform checklist and have them predict where they might see each feature. As they explore the app, they can check off the landforms they encounter. After exploring various terrains in Glider Guide, students can choose one location and create a travel brochure on paper or using a Canva, reviewed here showcasing the land and water features. They include illustrations, fun facts, and why someone should "visit" that area. Students can use clay, sand, or other materials to build 3D models of landforms they saw in the Glider Guide. Students can explain how these features were formed and present their models to the class.Add your comments below (available only to members) | Become a Member
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Do Now Activity Generator - Yourway Learning
Grades
K to 12tag(s): artificial intelligence (170), assessment (144), classroom management (120), Formative Assessment (73), questioning (36), Teacher Utilities (189), teaching strategies (50), thinking skills (16)
In the Classroom
Use this activity generator to create quick Do Now activities (or entrance tickets) as schema activators that set the tone for your daily lessons. These brief, focused tasks set the tone for learning and provide valuable formative assessment data. Take advantage of digital whiteboard tools such as Figjam, reviewed here and Whiteboard.chat, reviewed here to have students share their ideas. At the end of your lesson, use Project Zero Thinking Routines, reviewed here such as I used to think, Now I think to extend learning and encourage critical thinking skills.Edge Features:
Requires registration/log-in (WITH email)
Premium version (not free) includes additional features or storage
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Geography and the Nile River - Ducksters
Grades
4 to 8This site includes advertising.
tag(s): africa (147), asia (115), egypt (55), map skills (61), maps (217)
In the Classroom
Challenge students to build a hands-on model of the Nile River using clay, sand, and blue-colored water to simulate flooding and irrigation. Have students plant seeds (such as wheat or barley) in small pots of soil. Water one pot regularly (to represent land near the Nile) and leave another dry (to represent the desert). Give students blank maps of Egypt and have them label the Nile River, delta, major cities, and trade routes. Use Google My Maps, reviewed here or Google Earth, reviewed here to make maps online. Students could write a first-person journal entry as an Egyptian farmer, merchant, or noble traveling along the Nile. They should describe what they see, how they use the river, and why it's important to their daily life. To write a digital journal, use ePubEditor, reviewed here.Add your comments below (available only to members) | Become a Member
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The Rise and Fall of Ancient Rome - World History Encyclopedia
Grades
6 to 12This site includes advertising.
tag(s): cultures (176), fashion (13), holidays (186), italy (25), literature (221), religions (92), romans (45), rome (30)
In the Classroom
Have students work in groups to design a front page of a Roman newspaper. They can write articles about political events, fashion trends, a leader's achievements, or daily life in different housing types. Encourage them to include headlines, "interviews," and illustrations. Create the newspaper from a template on Canva, reviewed here. Provide students with materials like sheets, fabric, and belts, and challenge them to recreate Roman clothing styles. Have them present their outfits and explain the significance of different garments for men, women, and social classes. Divide the class into two groups: one representing the Roman Republic and the other the Roman Empire. Each side must argue why their form of government was better, using evidence from the videos. Students can use an online debate tool like Kialo Edu reviewed here. Assign students to design a Roman house based on their social status. Have them sketch or build a model. They can also create a 3D model on CoSpaces, reviewed here.Add your comments below (available only to members) | Become a Member
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Roman Children - History for Kids
Grades
3 to 8This site includes advertising.
tag(s): italy (25), roman numerals (6), romans (45), rome (30)
In the Classroom
Have students create a diary entry from the perspective of a Roman child. They can include details about their education, chores, meals, and games they might play. Encourage them to illustrate their diary with drawings of Roman clothing, toys, or tools. Create the diary on a device using ePubEditor reviewed here or Canva < a href="/single.cfm?id=17570">reviewed here. Introduce students to games Roman children played, like knucklebones (similar to jacks) or board games like "Ludus Latrunculorum" (Roman chess). Create simple versions of these games using classroom materials and let students play them in groups. Using craft supplies, have students create replicas of Roman toys, such as wooden dolls, balls, or spinning tops. Show images or videos of historical Roman toys to guide their designs. Set up the classroom to resemble a Roman school. Assign students the roles of teachers and students, and practice writing Roman numerals and basic Latin phrases or solving math problems on "wax tablets" made of paper or cardboard.Add your comments below (available only to members) | Become a Member
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The Roman Empire: A Brief History - Milwaukee Public Museum
Grades
6 to 12In the Classroom
Ask students to research how artifacts like Mediterranean oil lamps reflect the cultural, religious, or technological advancements of the Roman Empire. Students can create a short presentation connecting the artifacts to Roman innovations using Google Slides, reviewed here or Visme, reviewed here. Another way to present their findings is by recording a podcast using Anchor, reviewed here or Acast, reviewed here. Have students write a diary entry or short story from the perspective of a Roman citizen using details from the page about daily life and the importance of items like oil lamps.Add your comments below (available only to members) | Become a Member
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Ancient Rome Geography Lesson Plans - Mr. Donn
Grades
4 to 8tag(s): italy (25), map skills (61), maps (217), romans (45), rome (30)
In the Classroom
Provide students with a blank map of the Roman Empire and have them label key geographical features such as the Mediterranean Sea, the Tiber River, the Alps, and the Apennine Mountains. Discuss how these features influenced trade, defense, and the growth of Rome. Have students create a 3D model or diorama of Ancient Rome's geography using clay, paper, or cardboard. Include rivers, mountains, and other geographical features, emphasizing their significance in Roman life. Assign students to write a short journal entry imagining they live in Ancient Rome, focusing on how the climate and geography affect their daily lives. Encourage details about farming, transportation, and trade. Have them make the book online using ePubEditor reviewed here. Make an online quiz game with details about the civilization and add some friendly class competition using Quizizz, reviewed here or Baamboozle, reviewed here.Add your comments below (available only to members) | Become a Member
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Ancient Rome for Kids - Learn Bright
Grades
3 to 7This site includes advertising.
tag(s): italy (25), julius caesar (10), religions (92), romans (45), rome (30)
In the Classroom
Students can research the lives of gladiators and write a short diary entry from the perspective of a gladiator preparing for a day in the Colosseum. Assign students to small groups to research and present on specific Roman innovations (aqueducts, roads, architecture, or legal systems). Include hands-on projects, such as building a simple model aqueduct or designing a Roman-inspired building. Guide students in comparing the Roman Republic's government structure to that of the United States. Create a Venn diagram on paper or using Canva reviewed here to explore similarities and differences, focusing on concepts like representatives, branches of government, and voting rights.Add your comments below (available only to members) | Become a Member
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How to Make a Digital Escape Room for the Classroom - Nearpod
Grades
3 to 12tag(s): collaboration (93), digital escapes (12), game based learning (193), problem solving (231), puzzles (148)
In the Classroom
Start the lesson with a quick digital escape puzzle related to the topic. For example, students solve an equation in a math class to reveal a clue, or in an ELA class, they decode a sentence to find a hidden theme. After experiencing a digital escape room, have students design their own using Nearpod or Google Forms, reviewed here and Nearpod, reviewed here. They can create puzzles based on a novel they read, a historical event, or a math concept, reinforcing learning through creation. Combine multiple subjects into one escape room experience. For example, students solve a math puzzle to get a clue, analyze a poem for another, and answer a science question to unlock the final key--blending critical thinking across subjects. Design a digital escape room focused on real-world skills (ex., financial literacy, digital citizenship, or environmental science). Students must apply knowledge to solve practical challenges and unlock the final "escape."Add your comments below (available only to members) | Become a Member
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Ancient Egypt Free Lesson Plans - Mr. Donn
Grades
3 to 8tag(s): africa (147), asia (115), egypt (55), myths and legends (34), pyramids (20)
In the Classroom
Use Mr. Donn's interactive "Journey Through Ancient Egypt" game or have students design their own. Let them test their knowledge by answering trivia, solving puzzles, and advancing through the land of the pharaohs. Students could create an online quiz using Quizizz, reviewed here or Blooket, reviewed here. Challenge students to build mini pyramids using sugar cubes, Legos, or even marshmallows and toothpicks. Introduce students to the ancient Egyptian writing system by having them write their names in hieroglyphics. Use printable hieroglyphic charts (available on Mr. Donn's site) and let students create nameplates or secret messages for classmates to decode. Bring science into history by simulating the mummification process using apples or hot dogs! Students can apply salt and baking soda to observe the drying and preservation process, just like the ancient Egyptians did with their pharaohs.Add your comments below (available only to members) | Become a Member
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Ancient Egypt and the Nile - Smithsonian
Grades
4 to 12tag(s): asia (115), egypt (55), rivers (16), virtual field trips (120)
In the Classroom
Before starting the tour, provide students with a list of specific landmarks or details to look for during the virtual journey (ex., "Find a statue of a pharaoh" or "Locate the Sphinx"). This will keep them actively engaged while exploring. After the tour, have students design and write a postcard as if they were visiting one of the featured sites. Encourage them to describe what they saw, how they felt, and what they learned about the location. They can design a postcard digitally with Canva, reviewed here or a similar drawing tool. Challenge students to create an original model of an Egyptian-inspired monument using recycled materials or digital tools like CoSpaces, reviewed here. Have them explain the purpose of their structure and how it reflects ancient Egyptian culture.Add your comments below (available only to members) | Become a Member
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Ancient Egypt Facts and History - National Geographic
Grades
3 to 7In the Classroom
Provide students with a chart of hieroglyphics and have them create "artifacts" such as scrolls, cartouches, or drawings that include simple messages. Discuss how hieroglyphs were used to record history and tell stories. Create a large class map of Egypt on butcher paper or online using Google Earth, reviewed here highlighting the Nile River. Have students label key locations like the pyramids, major cities, and farming regions and discuss how the Nile shaped Egyptian life. Introduce students to a few Egyptian gods and their stories. Have students pick a god or goddess to research further and create a short story or drawing about their chosen deity's role and significance. Create and share the stories using Sway, reviewed here.Add your comments below (available only to members) | Become a Member
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Ancient Egypt 101 - National Geographic
Grades
5 to 8tag(s): asia (115), egypt (55), pyramids (20), STEM (290), writing (324)
In the Classroom
Before watching the video, create a "pyramid" diagram on the board with three levels. Have students write what they know about ancient Egypt at the top, what they think they know in the middle, and what they want to know at the base. Use this as a starting point to spark curiosity and frame their learning goals. Provide students with a hieroglyphic alphabet chart and ask them to write their names or simple messages. Discuss how writing innovations impacted Egyptian society and compare them to modern writing systems. Compare using a tool such as ClassTools Interactive Venn Diagrams reviewed here. You can click on the right side to choose between a two or three-circle Venn diagram. Challenge students to investigate one of Egypt's STEM innovations (the shaduf, architecture of pyramids, or calendar systems) and create a model to explain its significance and application in daily life.Add your comments below (available only to members) | Become a Member
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Ancient Greece in 18 minutes - Arzamas
Grades
9 to 12This site includes advertising.
tag(s): cultures (176), greece (47), greek (47), greeks (46)
In the Classroom
Students can use Turbo Timeline Generator, reviewed here to create a timeline of the rise and fall of Ancient Greece. Students can compare and contrast Ancient Greece and Ancient Rome. Compare using a tool such as ClassTools Interactive Venn Diagrams reviewed here. You can click on the right side to choose between a two or three-circle Venn diagram.Add your comments below (available only to members) | Become a Member
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Ancient Greece - Happy Learning English
Grades
5 to 8This site includes advertising.
tag(s): cultures (176), greece (47), greek (47), greeks (46), olympics (46)
In the Classroom
Students can research each of the topics in the video more. Challenge your students to use Elementari, reviewed here to create a book on famous philosophers or gods/goddesses. Students can create a diorama of Ancient Greece's geography.Add your comments below (available only to members) | Become a Member
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Ancient Greece - 5 Things you Should Know - History for Kids - Smile and Learn
Grades
5 to 8This site includes advertising.
In the Classroom
Students can research more on each of the topics in the video. Students can use Google Drawing, reviewed here to outline the government within Ancient Greek cities. Students can create their own Olympic Games to participate in.Add your comments below (available only to members) | Become a Member
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Peloponnesian War - Ancient Greece - History Skill's
Grades
5 to 10tag(s): greece (47), greeks (46), myths and legends (34)
In the Classroom
Students can compare the topics from the website with another civilization using Google Drawing, reviewed here. Students can virtually visit a museum that hosts Ancient Greek artifacts. Finally, students can reenact a Greek play.Add your comments below (available only to members) | Become a Member
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Teacher Created Resources: Ancient Greece - Teacher Created Resources: Ancient Greece
Grades
5 to 8tag(s): cultures (176), greece (47), greeks (46), myths and legends (34)
In the Classroom
Students can complete the various activities in the unit. When students pretend to live in Ancient Greece, they can create a video using Free Screen Recorder Online, reviewed here. Students can use Miro, reviewed here to organize the facts they learned from each topic in the unit.Add your comments below (available only to members) | Become a Member
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What Was It Like to Live in Ancient Greece - BBC's Bite Size: Ancient Greece
Grades
5 to 10In the Classroom
Students can use Elementari, reviewed here to share the various facts that they learned. Students can re-create the food, fashion, homes, toys, and games from Ancient Greece. Finally, Students can compare and contrast Ancient Greece to other civilizations. Compare using a tool such as ClassTools Interactive Venn Diagrams reviewed here. You can click on the right side to choose between a two or three-circle Venn diagram.Add your comments below (available only to members) | Become a Member
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