August 8, 2014

BYOOD, Part 2: Getting started with Mission Possible

Filed under: edtech,iPads,Teaching and Learning — Candace Hackett Shively @ 9:20 am

Screen Shot 2014-08-06 at 3.15.30 PM
Last week I posted about Beginning the Year On Our Devices, or BYOOD. Finding simple tools to accomplish this list of tasks can seem a bit intimidating if you have never taught (or learned) in a BYOD or 1:1 classroom:

  1. Find, read, and sign the school or class AUP.
  2. Find the Who am I?  tool suggestions on the class web page.
  3. Create a Who Am I? of stickies, images, or simple text notes.
  4. Bookmark your own Who Am I? board.
  5. Share the link to your Who Am I? board so classmates can see it– without knowing who made it!
  6. Correctly match at least five Who Am I boards to the classmates who made them.
  7. Save your matches in a note, word processing file, or other text FILE.
  8. Send your match file to the class OR teacher.

So here are ideas for each task:

STARTER FOR ALL STUDENTS, have them OPEN your class web page on their devices. With the very young, you can open it for them. If you need to, make a shortened url to minimize student typing errors. Have them Create a BOOKMARK or SHORTCUT to that page ON the device. With young students, walk around the room and do it for them  by using “Send to >> Home screen (iPad)” or by dragging the icon next to the address in their web browser onto the desktop to become a shortcut.  Have them try this same skill while you watch. Then delete the duplicate from the home screen or desktop since you will have made TWO of the same thing.

1A. For OLDER students, make a Google Doc of your AUP. Set sharing to “anyone with the link”  can “view.” Copy the LINK to the doc. Put that link on your class web page with the following instructions:

Go to this document [make these words a link to the AUP doc]. Read it carefully or have someone read it to you. When you are certain you understand it and all the consequences of the policies,  Write an email or MESSAGE to your teacher at [teacheremailaddress@school.org] indicating “I have read and agree to the Acceptable Use Policy as accessed [insert todays date] from this url [paste doc link here].

1B. For younger students, make a Google Doc of your AUP. Set sharing to “anyone with the link”  can “view.” Copy the LINK to the doc. Put that link on your class web page with the following instructions (not completely paperless, but…):

For homework tonight go to this document [make these words a link to the AUP doc]. Read it carefully together with your mom or dad and talk about it together. When you are certain you understand it and all the consequences of the policies,  print out a copy that you both can sign and bring it in to school tomorrow.

2. Who Am I directions (put on your class web page):

Create a sticky note board that tells some things about you but keeps your identity a secret. Include what you LIKE BEST about  school/this subject and  at least one idea about how you might use what you learn this year. Add anything you want to say about yourself and your interests, as long as you do not give away who you are! Be as creative as you wish.

2A. On your class web page for OLDER students, copy/paste the links below for reviewed tools  to use for “Who Am I?”:

Lino (and  a “how to” Lino)-  a Device Agnostic Tool!

Mural.ly

Padlet – a Device Agnostic Tool!

2B. On your class web page for younger students, make a link to Lino, and provide the information to LOG INTO a WHOLE CLASS account you have set up in advance. Make a Lino together on your projector or interactive whiteboard — with a STUDENT operating the tools — so students see how to create notes. Have them save their LINOs with a “secret” name.

3. Allow time for students to create their boards. Allow them to help each other with tech challenges and how-tos, such as installing an app version of a tool. With very young students, let them make just ONE sticky note with creative spelling!

4. Have students help each other figure out how to create BOOKMARK to their Who Am I board. Hint: if you helped younger students bookmark the class web page, at least some of them will remember how you did it!

5. Show students how to select and COPY the url to their Who AM I board (or let them figure it out if they are grades 4+). Have them SEND it to YOU or paste it onto a class wiki page. They can SEND via email, iMessage, a Google form for homework turn-in links— prepared by you ahead of time, or even a contact me link on your class web page. (Think ahead: How will you have them “turn in” links to their completed work throughout the year? Have them learn that method NOW!)

Steps 6-8 are good solve-it-yourself tasks for grades 7+ or those who are more savvy. If your students are not there yet, stop after step 5 and share the links YOURSELF on the class web page for them to discuss and “match” in small groups tomorrow.

If this sounds like a LOT… ask your ed tech coach or savvy colleague for help or work with together a colleague to create the teacher web page instructions, etc. You CAN do it — and so can your kids!! You do NOT need to personally know how to do everything on every device. Learn together. Your kids will learn more about learning by watching you learn than by listening to any directions!

July 29, 2014

BYOOD: Mission Possible for the start of school

Filed under: edtech,edtech coaching,iPads,Teaching and Learning — Candace Hackett Shively @ 8:40 am

IMG_0772BYOD (or 1:1) should really be BYOOD this time of year.

BYOOD=Beginning the Year ON Our Devices

I have thought a lot about how the first day of school can look in a BYOD (or 1:1) program. I firmly believe a BYOD (or 1:1) class should  Simplify: A handful and a bushel basket. But how do you get started? Avoid the temptation to say, “I can’t do it all at once. I’ll start with the devices on (insert date here) or tell the kids to leave them home until next week. Beginning the year on our devices establishes class rules, routines, and interactions just as you have always done on the first day.  If your school has not helped you envision your BYOD/1:1 with the kind of pragmatic, in-the-trenches ideas that teachers need, here is an idea to make the first day (or two) much more than the usual, boring, talking head teacher routine, punctuated by book-covering and PowerPoint.

We know that every BYOD/1:1 student and teacher needs to be able to (minimal list):

  • Understand and agree to the school Acceptable Use Policy for BYOD/1:1
  • Operate his/her own device (power up, open and navigate the Internet, open and close apps or programs, type, tap, drag, etc.)
  • Check battery levels and charge if needed
  • ACCESS and OPEN a link shared via class web page, Diigo, Symbaloo, or some other central link sharing. Tip: If you plan to use your web page or wiki as a hub to share assignments and work,  this should be the first link they access!
  • Create, create, create…
  • Collaborate with other students using tools from the class bushel basket.
  • Bookmark or save a link to an online project — and FIND it again quickly
  • Share a link with teacher and classmates
  • Save a file or project
  • Send a file (image, video, etc.) to a class sharing space and/or the teacher
  • (Middle school and up) Keep an organized set of project links and/or files as an ongoing “me portfolio.”

So how might we accomplish this list as part of the “getting to know you” and “class rules and expectations”?

Why not “gamify” the first day or two with a BYOOD Mission Possible list (online, of course). The kids can access and work through the Mission on their own or in collaboration. Give the Mission an incentive at the end. The “prize” can be a badge, a homework coupon, status as a tech helper, or a more teen-appropriate award such as 5 minutes of (school appropriate, creative) app time. DO NOT walk them through how-to step by step! Have kids figure out how to ACCESS  and accomplish the Mission list (ask 3 before me?). It will sound like chaos, but you and they will accomplish a very possible BYOOD mission.

Here is a simple list of the tasks you will want to include, so you can think about them.

Mission Possible: A BYOOD (Beginning the Year On Our Devices) List

  • Find, read, and sign the AUP.
  • Find the Who am I?  suggestions on the class web page.
  • Create a Who Am I? of stickies, images, or simple text notes.
  • Bookmark your own Who Am I? board.
  • Share the link to your Who Am I? board so classmates can see it– without knowing who made it!
  • Correctly match at least five Who Am I boards to the classmates who made them.
  • Save your matches in a note, word processing file, or other text FILE.
  • Send your match file to the class OR teacher.

In Part II next week I will share some possible tools to accomplish these with younger and older students. Feel free to make suggestions! Ed Tech coaches, you can start making your Mission Possible templates now to share with your teachers.

 

 

March 16, 2012

Dead to Me: Avoiding the teaching resource “death sentence” in my classroom

Filed under: edtech,iPads,TeachersFirst,Teaching and Learning — Candace Hackett Shively @ 9:30 am

I read a great post from Rian van der Merwe, a tech designer/dad in South Africa. He shares four essential guidelines for folks designing iPad apps for his young daughter. His requests make perfect sense, not only for young children on iPads, but for our students using both apps and web resources. I especially like  this one:

If You Try To Trick My Kid Into Buying Stuff, You’re Dead To Me.…The screen is a landmine of carefully placed icons that lead to accidental purchases — not to mention the random animated banner ads that are designed to draw attention away from the app itself….if you try to use persuasive design on my young daughter, all bets are off. Your app will be deleted, and we’ll never do business again.

Does that remind you of experiences you have had with web sites in your classroom? How many have you declared “Dead to Me”?

Rounding out  Mr. van der Merwe’s top four usability guidelines for little fingers and young minds using iPads are these points (paraphrased):

  • use visual cues to indicate which things are interactive
  • make pagination using arrows: obvious and easy to navigate (even for little fingers)
  • make menus secondary: something we seek out and will not open accidentally

While some teachers may not be fortunate to own an iPad or even use them at school, we have parallel expertise on what drives us crazy about web sites OR apps we use with students in our classrooms. I offer my top four guidelines for web resources AND apps to avoid a “Dead to Me” sentence:

1. Bikinis are islands, nothing else.

If you must have ads to keep your app/site free, at least moderate them so there are no scantily clad women. My students are not here for human anatomy visuals or lessons on eating disorders. The same goes for guys with sixpacks in Speedos. Puberty begins earlier and earlier these days, even without your help.

2. Your energetic music is my insanity.

Engaging, perhaps. But your “engaging” music means I have to hand out headphones (lice?) or give the same directions for muting speakers and/or finding the “sound off” icon at least three times EVERY time we open the app/site. Set your music default to OFF.

3. I am not a student, so don’t force me to act like one.

I like to sample every activity/game/app, but I don’t have time to navigate through the whole thing just to know which terms are used or what we will learn. Give me Teacher Information. If your site/app is not intended for school, you can still tell us a bit about it. Call this area  “behind the scenes” if you don’t want to doom your app/site as “educational.” I’ll find the site/app anyway, if it is good. While you are at it, please tell me how long it typically takes to navigate a game and other practical tips. I promise not to send kids into your app/site without previewing and deciding how it fits our curriculum, but I need your help.

4. Remember Josh and Julie in the back row.

I love Josh and Julie. Josh is so bright he makes me laugh when I shouldn’t. He also knows how to break any game or web activity. He shows Julie (or she shows him), as they set their own “learning objectives” for the day. For Josh, the objective usually involves showing the game that he knows more or sleuthing out incorrect information or exceptions he can argue about. Josh needs a way to skip ahead by demonstrating competence and something open ended to intrigue him into productive and extended thinking. Julie has a learning disability. It does not prevent her recalling how to escape learning the terms or avoid thinking about anything that was “too hard” or open ended. Give more than a fleeting thought to Josh and Julie, and be honest in sharing what I may need to do to adapt for them … in the Teacher Info (see #3).

I personally thank any app/web developer who can adhere to at least these four. You’ll be alive and well with me. I am certain every teacher has at least two or three or ten death sentence avoidance guidelines to add. Each Thinking Teacher who writes for TeachersFirst has his/her own. We carry these with us as we write reviews for TeachersFirst, and we always welcome the thoughts and “guidelines” of others. Comment here or on any TeachersFirst resource review.